Construct 3 is one of the most popular and easy-to-use game-making software around. As an HTML5-based 2D video game engine developed by Scirra Ltd, it primarily aims at non-programmers. This is further supported by how it’s possible to make games even without the knowledge of codes.

However, since it’s browser-based game-making software, first and foremost, some people wonder if it’s even worth it. To be more specific, many prospective game developers wonder if any potential profit will be made with Construct 3.

While you probably won’t be quitting your day job immediately, we’re pleased to say there’s potential for growth. We’re here with the six most profitable games made with Construct 3 to help support this claim.

#6: Catmaze

Catmaze game

Revenue:  $68k – $128k
Original Price: $9.99

First up is Catmaze, a Metroidvania where you take the role of a sorceress named Alesta. Players join her on her journey as she finds her way of life, all the while making her way to the world of the dead, Nav.

Metroidvanias have always been known to have a super dedicated fanbase, and Catmaze is no different. Since being released in 2018, it has amassed well over 10,000 players. While this might not seem like much at first, things start making more sense when you consider that the game’s average price is $6.25.

While the exact amount is unclear, we can estimate that the developers of Catmaze, Redblack Spade, have made anywhere from $68k – $128k on this game. Not bad at all if you ask us!

Why it’s Profitable?

So, why was Catmaze so profitable? For starters, it’s Metroidvania. As we mentioned, many gamers love trying out new Metroid-style, and Catmaze fits the bill perfectly.

There’s also the fact that the developers, Redblack Spade, aren’t exactly new to the game developing scene. They’ve made two other popular games that have also seen some moderate level of success. Those two, Fearmonium and Reflection of Mine, helped them amass a decent following from the get-go.

One thing to note is that the developers also released a Catmaze soundtrack which could be bought for $2.50. However, it hasn’t seen much success and has not helped the game’s overall profitability.

#5: Citystate

Citystate game

Revenue: $165K – $288K
Original Price: $14.99

Ah yes, city-building games. While it’s challenging to develop a game of the same caliber as City Skylines, that doesn’t mean some developers haven’t made it work. One prime example is Citystate, a city-builder simulation developed by Andy Sztark.

You all probably know what to expect from this game. You start with nothing in your city. But eventually, after some hard work and a lot of money, you can take complete control and build the city of your dreams. Do you want to make a futuristic city full of skyscrapers or a spreading slum that’s doomed to eat itself up? It’s all up to you!

Why it’s Profitable

The biggest reason Citystate is so profitable is that city-builder simulators have an extremely dedicated fanbase. A massive chunk of the gaming population loves to play these simulators and witness firsthand as their time and effort bear fruit.

There are, however, some things to keep in mind. Firstly, the game wasn’t that big of a success, something that could be because of two things. Not only is there considerable competition in the city-building genre, but Citystate also came out with a sequel only three years after launch. However, the sequel was not received as well as the first Citystate.

#4: Waifu Fighter

Waifu Fighter game

Revenue:  $288K – $346K
Original Price: $7.99

Let us take a break from the detective stuff and move on to something more fun. That’s right, Waifu Fighters is the perfect blend of anime madness and some adult fun mixed to create a memorable experience.

As the game’s name suggests, the game’s main gameplay mechanic revolves around fighting. As the name also suggests, players control their waifu, or an anime girl, as they go around beating up other people.

One essential thing to keep in mind is that this game has some super adult themes. Who knows? This might be why over 20,000 players have enjoyed this game and given it many positive reviews. Therefore, before you try it out, we recommend you’re first 100% sure you have no problem with hentai and other adult themes.

Why it’s Profitable

Come on, we all know why Waifu Fighter is so profitable. The game perfectly balances addictive yet mindless gameplay with adult themes that, let’s be honest, everyone likes now and then.

With this being said, although the game has some more buys than some other entries on this list, it’s still number 3. The biggest reason for this is that the actual price of Waifu Wars is under $10. After considering this, we assume that this game’s estimated profitability is between $288K and $346K.

#3: Tokyo Dark

Tokyo Dark game

Revenue:  $415K – $654K
Original Price: $17.99

Some of you out there might have heard the name Tokyo Dark before. After all, it’s a game that, while made on Construct 3, has been published by (none other than) Square Enix. If you’ve played the other gaming franchise they’ve worked on, Life is Strange; you might be familiar with this game’s gameplay.

That’s right; this game is a choice-based story-driven game in which YOU make the story. It’s what you might call a point-and-click meets story-driven visual novel.

In this thrilling story, you take the role of Detective Ito, whose partner has gone missing. Explore the underground of Tokyo as you unravel the mystery behind the place so many think is a paradise.

Why it’s Profitable

So, why is Tokyo Dark so profitable? Well, for starters, it’s a game published by Square Enix. This sets the bar extremely high and attracts many super-dedicated Square Enix fans. And we know why they would use this game engine.

The game has been critically acclaimed as one of the best story-driven artistic pieces many people have ever played. Reviewers like Hardcore Gamer and DualSHOCKERS have given it an 8/10, which is more than impressive if you know how picky these reviewers can be.

There’s a super big name behind it, and this game’s many positive reviews. Therefore, we believe this game’s estimated profit is squarely in the six-figure range. This makes it among the most profitable games on Construct 3. Of course, Steam doesn’t reveal the official numbers, so we can only estimate.

#2: Aviary Attorney

Revenue:  $652K – $1.2M
Original Price: $14.99

Next is Aviary Attorney, a detective game that came out in 2015. If you’ve played Ace Attorney or Danganronpa, you know exactly what to expect from this.

You fill the metaphorical shoes of Jayjay Falcon, the protagonist of the game, as well as Sparrowson, his assistant. If you think their names are funny, then, well, that’s the point. You see, the characters in this game aren’t humans. On the contrary, they’re birds animated beautifully by the developers.

Were the devs inspired by Harvey Birdman to create this? You join these two birds as they take on clients, collect evidence, and deliver justice to the guilty. That’s right; Aviary Attorney is a game where you must use your brain to proceed.

Why it’s Profitable

Perhaps the biggest reason Aviary Attorney was so profitable was when it came out. Around 2015, popular games like Danganronpa picked up and had extremely dedicated fanbases. As with other games, as soon as the players finished one game, they immediately started looking for similar works. Fortunately for Aviary Attorney, it was of the same detective genre but was unique enough to attract a large audience.

One more thing that probably worked toward making this game profitable was the charming art style. The developers entirely dedicated themselves to the 18th-century black-and-white play-like art style, and the players loved it.

Because of this charm, we estimate Aviary Attorney’s approximate revenue to be anywhere between 650k to 1.2 Million. That’s right, 6 to 7 figures in revenue on a Construct 3 game.

#1: Hypnospace Outlaw

Revenue:  $1.1M – $1.7M
Original Price: $19.99

Who said space adventure games were a thing of the past? While Hypnospace Outlaw might not be the next Mass Effect or anything, the super immersive story was enough to hook players in.

After being released in 2019, the game has since gone on to get EXTREMELY positive reviews on the Steam store page. While there might not be too much gameplay, the game’s point-and-click aspect seemed more than adequate for the 10,000+ people who bought this game.

How could we forget this game’s super charming retro art style, either? You play the role of the enforcer in the Hypnospace Patrol Department. Your job? To ensure the streets (or space streets) are safe from crime. That’s right; it’s another detective-based game that became one of the most profitable games for Construct.

Why it’s Profitable

Now, why is Hypnospace Outlaw such a profitable game? For starters, who doesn’t like a good old-fashioned detective story? When you merge that with the super cool space theme, you have a recipe for something unique.

Of course, there’s also the highly charming retro art style they’ve gone for. Trust us; people dig the retro theme. Because of all this combined, we estimate that the developers of Hypnospace Outlaw, Tendershoot, Michael Lasch, and ThatWhichIs Media quickly broke the 1 million mark. 

Don’t believe us? Just look at the thousands of overwhelmingly positive reviews on the official Steam store of this game.

Conclusion

From what we know, these were the most profitable apps from Construct. Remember that Steam and Construct keep the official numbers of their games private. Therefore, all we have to go by are estimations.

With that being said, we’re pretty confident in our estimations. Even if we aren’t exactly on the dot, we can still confidently say that all six of these games made in Construct 3 are a blast.

And if you want to learn more about monetizing your game or making it more profitable, look at Zalance. We’re on a mission to help developers of all types become as profitable.

Data Estimations For All Popular Games Above

Estimations were based on data from vginsights and steamdb. This data only includes revenue from copies sold. It does not include revenue from other sources such as ads, subscriptions, in-game purchases, or merchandise. Revenue is cumulative since inception through 2023, and games may have been created before 2023.

revenue estimation of games made with construct 3