Game payments and stores, in a few hours, no code required
Monetize your game on the web, mobile, PC, and console with custom stores and catalog management.

Game monetizion is hard

Solutions like Google Play are restrictive.
Time consuming to build and maintain in-game store for game and website.
Difficult to integrate with your backend game server
Lacks a no-code solution for rapid development
Limited payment options, especially in other countries.
Traditional payment providers are not built for games
No cross-platform support (web, PC, mobile, and console)
Lacks virtual currencies and bundles
Requires building API integrations for each provider on each platform

How it should be done
Step 1
Setup your project.
Configure your project right from your dashboard. Create your products, bundles, and setup subscriptions. Then, add prices for real or virtual currencies.
Step 2
Import the addon to your game
Download our Addon for Construct 3. This provides a player login, store, and calls for inventory. All the necessary API calls, payment screens and security are provided out of the box.
Where do you I start with all this?
Take a look at our example project. Also, check out our quick start guide to get you up and running fast.
Can I use this on my website?
We are working on a Javascript package so that you can sell directly from your website.
Step 3
Analyze your game by revenue and cohort
Our dashboard provides feedback on sales and revenue. Track active users, cohort retention, payments, and growth over time.
Keep more of your revenue in your pocket

Companies like Apple and Google take up to 30% of your in-app revenue, even for subscriptions. Now, you can offer an alternative subscription payment through your website and keep your hard earned money where it belongs.
Everything you want from payments and catalog management
- Simple and straightforward pricing
- Game store templates, APIs, and SDKs
- Easy-to-use documentation and guides
Get our Free Guide to In-App Purchases when you join.
